This is a medium poly model I've done for my portfolio.

All hand sculpted in dynamesh, from start to finish and details. Later on I did a retopo with zremesher and graphite modeling, then uvs on UVMaster and UVlayout then XNormal for bakes.

This model is around 450k polys. Enough definition to hold on close up shots. Rendered on Marmoset Toolbag.

I've allways been a great fan of Diablo series, since my childhood, playing Diabl0o 1 and 2 with my brother. Diablo 3 just blew my mind with those cinematics. So here it is my take on this spetacular model.
Diablo III
Published:

Diablo III

Realtime model of Diablo from Diablo 3.

Published: